Summary
64 / 100 · Bulios Score
What speaks for it
- Out of every 100 USD of revenue, 25 USD is left as net profit.
- It holds more cash than debt: $4.85B against $4.33B.
- The share price is below the Bulios Fair Price.
What to watch
- Revenue fell by 15% a year over the last 3 years.
- It earns only 3.8 USD a year on every 100 USD of invested capital.
Bulios Scoring describes a company's quality and track record, not its future return. A high score is not a buy signal. Learn more
Score in detailPrice
Is it expensive?
Looks cheapBulios Fair Price is an estimate of a stock's fair value from the Bulios valuation model. It is an input for your own analysis, not investment advice. How does it work?
Today you pay 14.3 USD for 1 USD of yearly profit. Over the last five years it was 253.5 USD on average.
Valuation in detailIs it growing?
SlowlyRevenue (USD)
Diluted EPS (USD)
- Analyst estimate
Revenue fell by 6.5% a year over 5 years. Over the last 3 years it fell by 15% a year.
Growth in detailDoes it make money?
Very wellWhere 100 USD of revenue goes
- Cost of sales 62 USD
- Sales and administration 24 USD
- Taxes and other -11 USD
- Net profit 25 USD
Net profit, industry median (Specialty Retail) 3.9 USD
Out of every 100 USD of revenue, 25 USD is left as net profit.
Profitability in detailIs it financially healthy?
YesRepaying all its debt would take 6.3 years of free cash flow. It holds more cash than debt.
Financial health in detailDoes it pay a dividend?
NoIt pays no dividend.
Dividends in detailWhat do analysts expect?
Neutral- Buy 6
- Hold 20
- Sell 10
Today's price within the analysts' price targets
The average target of $18.25 is 27% below today's price. 17% of the analysts recommend buying.
Analysts in detailWhat does it earn on?
Fiscal year 2025By product
- New Video Game Hardware 51%
- Collectibles 29%
- Software 20%
By region
- Video Game Brands - United States 73%
- Video Game Brands - Australia 14%
- Video Game Brands - Europe 12%
- Video Game Brands - Canada 1.1%
New Video Game Hardware brings in 51% of revenue. Collectibles grew fastest, by 6.5% a year.
Segments in detail